Island Storm

Island Storm, the first of Recoil's six campaigns, is set on an island set up to train Network forces. The Operative is guided through the base towards the Command Post Core, then to a set of Rocket Silos trained on civilian targets.

Details
Island Storm is host to a Network Command Post, which sits around a set of small structures in the center of the island. Access from the the northern and western beaches is prevented by force-fields, while access from the north-west and south-eastern beaches are blocked by steep cliffs.

Missions
Island Storm is split into four missions through which the Operative dismantles most of the island's operations.
 * Operation Short Circuit: Destroying the Force Field Power Control to free up access to the missile command post
 * Missile Control: Destroying the Command Post Core controlling the missiles
 * Destroy Missile Silos: Destroying the silos where the missiles are launched
 * Get to Landing Site: Escaping the island by way of the VTOL landing pad

Weapons
There are five types of weapon scattered across the island:
 * ERFPG
 * In the green storage shed on the dock
 * In the underground structure housing the Force Field Power Control
 * Proximity Mines
 * Hidden within the lighthouse next to the dock, accessible by using a crater as a ramp
 * Within the tunnels south of the Command Post Core
 * Inside the second Missile Silo
 * Napalm Cannon
 * Inside a bunker to the north-east of the Command Post compound
 * Inside the third silo.
 * Lock-On Missile
 * Hidden in a room behind the back wall of the cave revealed by destroying the Surf Shack.
 * Lock-On Nuke
 * Dropped by the camper van.